Together with my colleagues Moritz Queisner, Igor Sauer, Michael Pogorzhelskyi, Christopher Remde, Peter Tang and Simon Moosburner I pusblished a paper on VR and AR in surgery in Making Games, a leading game developer journal. Citation: Moritz Queisner, Igor Sauer, Michael Pogorzhelskyi, Christopher Remde (2018) Future Operating Room. Augmented und Virtual Reality in der Chirurgie. In: Making […]
Alle Artikel der Kategorie ‘Text’
Disrupting Screen-Based Interaction. Design Principles of Mixed Reality Displays
In this text I look into the basic design principles of mixed reality. Transparent display technology fundamentally challenges the concept of the screen: it turns viewing first and foremost into using. Transparent media presents users with a complex ensemble of imaging techniques and visual information that is embedded into their action routines, viewing habits and […]
Mixed reality workflow in visceral surgery
Inn this paper we look into application of a mixed reality (MR) headmounted display (HMD) for the visualization of anatomical structures in complex visceral-surgical interventions. Paper „Mixed Reality in visceral surgery – Development of a suitable workflow and evaluation of intraoperative use-cases“ in Annals of Surgery. Citation: Sauer IM, Queisner M, Tang P, et al. Mixed […]
’Looking Through a Soda Straw’: Mediated Vision in Remote Warfare
Paper ’Looking Through a Soda Straw’: Mediated Vision in Remote Warfare In: Drones („Droner og krig“) in the Danish journal Politik edited by Kathrin Maurer and Andreas Immanuel Graae. Download via Academia.edu or via the journal’s website. Citation: Queisner M. ’Looking Through a Soda Straw’: Mediated Vision in Remote Warfare. Politik, 2017;20(1):45-61. doi.org/10.7146/politik.v20i1.27644. Abstract: Image-guided military operations embed soldiers into a complex system […]
Disrupting Screen-Based Interaction. Design Principles of Mixed Reality Displays
I published a short working paper entitled „Disrupting Screen-Based Interaction. Design Principles of Mixed Reality Displays“ in the proceedings of the conference „Mixed Reality“ edited by Carsten Busch, Christian Kassung and Jürgen Sieck. Citation: Moritz Queisner (2017) Disrupting Screen-Based Interaction. Design Principles of Mixed Reality Displays. In: Carsten Busch, Christian Kassung and Jürgen Sieck (ed.) Mixed […]
Bildoperationen. Das Problem der Mensch-Maschine Interaktion bei bildgeführten Interventionen
Citation: Queisner M. Bildoperationen. Das Problem der Mensch-Maschine Interaktion bei bildgeführten Interventionen. In: Goppelsröder F, Sternagel J, ed. Techniken des Leibes. Weilerswist: Velbrück; 2016:77–86. Download via Academia.edu Abstract: Angesichts der zunehmenden strukturellen Verschaltung von Mensch und Maschine in der chirurgischen Praxis selbst genügt es nicht mehr, pathologische Veränderungen auf der Basis eines entsprechend theoriegeleiteten Bildwissensauf […]
“Look to Kill.“ On the Precarious Relationship between Transparency and Opacity in Helmet Displays
My text “Look to Kill. On the Precarious Relationship between Transparency and Opacity in Helmet Displays“ investigates the visual practice of air force pilots using transparent head-mounted displays based on a case study of the „Striker Helmet“ of the Eurofighter Typhoon conducted at the German Air Force in 2015. Erschienen in: +ultra. gestaltung schafft wissen […]
Drone Vision. Sehen und Handeln an der Schnittstelle von Sinnen und Sensoren
The paper investigates the concept of mediated vision in remote warfare with regard to how it determines action and perception in military interventions. In senseAbility – Mediale Praktiken des Sehens und Hörens, a volume published by Beate Ochsner and Robert Stock. Citation: Queisner M. Drone Vision: Sehen und Handeln an der Schnittstelle von Sinnen und Sensoren. In: Ochsner B, […]
Image Guidance. Bedingungen bildgeführter Operation
Unter dem Begriff ‚Image Guidance‘ diskutiert der Band die ästhetischen, operationalen und epistemischen Bedingungen, unter denen Visualisierungen zu Medien der Steuerung und Handlungsanleitung werden. Die Beiträge analysieren image guidance als Darstellungs-, Wahrnehmungs- und Handlungsprinzip in Architektur, Gestaltung, Medizin, Computerspiel, Militär, Kulturgeschichte und Raumfahrt. Citation: Friedrich K, Queisner M, Roethe A , ed. Image Guidance: Bedingungen bildgeführter Operation. […]
Conceptualizing Screen Practices
Together with my colleagues Kathrin Friedrich, Christian Stein and Michael Friedman I edited this volume on head-mounted displays. It is published as a special issue of the journal Media Tropes entiteled: Conceptualizing Screen Practices: How Head-Mounted Displays Transform Action and Perception. Media Tropes is a highly recommendable, peer-reviewed interdisciplinary eJournal devoted to the study of […]